104 Final Optimisations and Bug Fixes
Monday 20th May 2019
Late start following the school run and getting the final GoT episode out the way with!
First thing this morning I implemented some feedback changes to our Nintendo Switch announcement trailer, as well as created a PEGI version. I (annoyingly) had to spend some time dealing with an issue I’ve been having with an online printing company which took longer than I would have liked (btw, anyone reading this – I have had an absolutely dreadful experience with cheapestprintonline.co.uk – and I will not be using their services again!).
I’m also so, so close now to fixing the performance issues I’ve been having!
Anyway, time for lunch.
More progress on fixing performance issues on Xbox, getting closer each session!
Back in the office
Well I think I’ve finally cracked the performance issues! Player movement is smooth, camera jitter no longer occurs and things seem pretty hunky dory! I need to do some prolonged testing on the Xbox and with multiple players / different game modes to highlight any other areas of performance related issues, but this is a big milestone!
Taking a break for dinner.
Done....I'm just, done.
Signed by my...oops I forgot to take a picture!