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104 Final Optimisations and Bug Fixes

Monday 20th May 2019


9:40am

Late start following the school run and getting the final GoT episode out the way with!


1:40pm

SESH!


First thing this morning I implemented some feedback changes to our Nintendo Switch announcement trailer, as well as created a PEGI version. I (annoyingly) had to spend some time dealing with an issue I’ve been having with an online printing company which took longer than I would have liked (btw, anyone reading this – I have had an absolutely dreadful experience with cheapestprintonline.co.uk – and I will not be using their services again!).


I’m also so, so close now to fixing the performance issues I’ve been having!


Anyway, time for lunch.


3:10pm

More progress on fixing performance issues on Xbox, getting closer each session!


School run.


4pm

Back in the office


5:10pm

Well I think I’ve finally cracked the performance issues! Player movement is smooth, camera jitter no longer occurs and things seem pretty hunky dory! I need to do some prolonged testing on the Xbox and with multiple players / different game modes to highlight any other areas of performance related issues, but this is a big milestone!


Taking a break for dinner.


7:30pm

Back


11:55pm

Done....I'm just, done.


Adios amigos!

Signed by my...oops I forgot to take a picture!













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