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103 More Xbox Optimisations & Contacting Press Again

Friday 17th May 2019


I’m in the office. Today will be more of the same, optimizing the Xbox build and getting it in as good a state as possible.

First though I want to reach out to Press with our Xbox One Trailer.


Wow, I don’t think I really took a break today, I certainly haven’t been blogging about my shenanigans.

Anyway, I know it took 3 hrs to handle the marketing side of things, this morning - it’s such a big task! I contacted a bunch of journalists and some industry contacts we have with our announcement trailer.

After that I spent the day the optimizing the game and fixing a few more issues I encountered.

It is starting to feel close to completion now, there is just one last optimisation snag that I need to figure out before I am happy with the state of the game. It’s the stuttering issue that keeps cropping up anywhere between 10 and 30 seconds during gameplay. I am starting to think I know what could be the cause, which will help me to focus my investigations, but it’s a tricky one to track down!

Calling it a day. I need to recoup after another tough week!

Adios amigos!

Signed by my...oops I forgot to take a picture!

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